Level 1
ST 4 PE 6 EN 4 CH 1 IN 9 AG 9 LK 7
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +6 (50), Lockpick +7 (40), Repair +6 (50)
Gun Nut
Bobblehead (Strength)
Level 3
Sneak +1 (25), Small Guns +6 (56), Lockpick +5 (45), Repair +5 (55), Science +1 (25), Medicine +1 (35)
Intense Training (EN)
Level 4
Small Guns +14 (70), Repair +5 (60)
Educated
Level 5
Lockpick +5 (50), Speech +2 (10), Repair +10 (70), Medicine +5 (40)
Comprehension
Level 6
Small Guns +10 (80), Energy Weapons +2 (20), Lockpick +10 (60)
Gunslinger
Level 7
Sneak +5 (30), Energy Weapons +10 (30), Lockpick +5 (65), Science +2 (27)
Toughness
Level 8
Sneak +7 (37), Energy Weapons +10 (40), Explosives +2 (20), Science +3 (30)
Commando
Level 9
Energy Weapons +22 (62)
Strong Back
Level 10
Sneak +3 (40), Energy Weapons +8 (70), Lockpick +5 (70), Barter +2 (10), Big Guns +4 (20)
Finesse
Level 11
Sneak +10 (50), Speech +10 (20), Explosives +2 (22)
Night Person
Level 12
Speech +5 (25), Explosives +3 (25), Barter +10 (20), Science +4 (34)
Sniper
Level 13
Sneak +6 (66), Science +6 (40), Big Guns +10 (30)
Silent Running
Level 14
Speech +2 (27), Barter +10 (30), Big Guns +10 (40)
Lawbringer
Level 15
Sneak +4 (70), Speech +3 (30), Explosives +5 (30), Barter +10 (40)
Light Step
Level 16
Energy Weapons +10 (80), Barter +10 (50), Big Guns +2 (42)
Better Criticals
Level 17
Explosives +10 (40), Melee Weapons +4 (20), Big Guns +8 (50)
Action Boy/Girl
Level 18
Barter +20 (70), Medicine +2 (42)
Concentrated Fire
Level 19
Unarmed +4 (20), Barter +10 (80), Medicine +8 (50)
Intense Training (LK)
Level 20
Small Guns +2 (82), Speech +10 (40), Medicine +10 (60)
Grim Reaper's Sprint