Strength
4
 
Perception
9
 
Endurance
7
 
Charisma
2
 
Intelligence
9
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
190
 
Critical Chance
13%
 
Dmg Resist
10%
 
Hit Points
430
 
Melee Damage
2.0
 
Skill Points
22
 
Barter
10
 
Big Guns
20
 
Energy Weapons
100
 
Explosives
24
 
Lockpick
100
 
Medicine
95
 
Melee Weapons
14
 
Repair
100
 
Science
24
 
Small Guns
100
 
Sneak
100
 
Speech
10
 
Unarmed
21
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Commando
Concentrated Fire
Educated
Finesse
Intense Training (4)
Lawbringer
Night Person
Power Armor Training
Rad Regeneration
Scrounger
Silent Running
Sniper
Solar Powered
Tag!
Toughness
Level 1
ST 3 PE 7 EN 7 CH 2 IN 7 AG 7 LK 7
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +5 (42), Small Guns +5 (42), Energy Weapons +2 (22), Lockpick +5 (40)
Intense Training (AG)
Rad Regeneration
Level 3
Sneak +3 (45), Small Guns +3 (45), Energy Weapons +5 (27), Lockpick +5 (45), Unarmed +1 (21)
Intense Training (IN)
Bobblehead (Strength)
Level 4
Sneak +5 (50), Small Guns +5 (50), Energy Weapons +3 (30), Lockpick +5 (50)
Educated
Level 5
Sneak +5 (55), Small Guns +5 (55), Energy Weapons +5 (37), Lockpick +5 (57), Medicine +1 (33)
Intense Training (PE)
Level 6
Sneak +5 (60), Small Guns +5 (60), Energy Weapons +6 (43), Lockpick +3 (60), Medicine +2 (35)
Toughness
Level 7
Sneak +5 (65), Small Guns +5 (65), Energy Weapons +6 (49), Lockpick +5 (65)
Intense Training (LK)
Level 8
Sneak +5 (70), Small Guns +5 (70), Energy Weapons +6 (55), Lockpick +5 (70)
Commando
Level 9
Sneak +5 (75), Small Guns +5 (75), Energy Weapons +5 (60), Lockpick +5 (75), Medicine +1 (36)
Scrounger
Level 10
Sneak +5 (80), Small Guns +6 (81), Energy Weapons +5 (65), Lockpick +5 (80)
Night Person
Level 11
Sneak +5 (85), Small Guns +6 (87), Energy Weapons +5 (70), Lockpick +5 (85)
Finesse
Level 12
Sneak +5 (90), Small Guns +6 (93), Energy Weapons +5 (75), Lockpick +5 (90)
Sniper
Level 13
Sneak +6 (100), Small Guns +3 (96), Energy Weapons +6 (81), Lockpick +6 (96)
Silent Running
Level 14
Small Guns +4 (100), Energy Weapons +13 (94), Lockpick +4 (100)
Adamantium Skeleton
Level 15
Energy Weapons +6 (100), Repair +11 (33), Medicine +4 (40)
Lawbringer
Level 16
Repair +21 (54)
Action Boy/Girl
Level 17
Repair +21 (75)
Better Criticals
Level 18
Repair +21 (96)
Concentrated Fire
Level 19
Repair +4 (100), Medicine +17 (72)
Tag! (Medicine)
Level 20
Medicine +21 (93)
Solar Powered (Medicine)
Ant Sight
Bobblehead (Intelligence)
Power Armor Training
Would you like to comment? Sign up for new account, or sign in if you are already a member.