Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
420
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
8
 
Big Guns
20
 
Energy Weapons
60
 
Explosives
18
 
Lockpick
78
 
Medicine
91
 
Melee Weapons
16
 
Repair
59
 
Science
83
 
Small Guns
80
 
Sneak
90
 
Speech
50
 
Unarmed
70
 
Action Boy/Girl
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Entomologist
Finesse
Intense Training (2)
Light Step
Paralyzing Palm
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Small Guns, Speech, and Lockpick
Level 2
Small Guns +5 (40), Lockpick +2 (35), Speech +12 (35)
Intense Training (EN)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Small Guns +10 (50), Lockpick +10 (45)
Intense Training (EN)
Level 4
Small Guns +10 (60), Lockpick +10 (55)
Educated
Level 5
Small Guns +10 (70), Lockpick +10 (65), Repair +3 (29)
Comprehension
Level 6
Sneak +5 (25), Lockpick +5 (70), Speech +5 (40), Science +4 (30), Medicine +4 (40)
Toughness
Level 7
Sneak +5 (30), Small Guns +10 (80), Lockpick +8 (78)
Bloody Mess
Level 8
Sneak +5 (35), Speech +5 (45), Repair +3 (32), Science +5 (35), Medicine +5 (45)
Commando
Level 9
Sneak +15 (50), Repair +8 (40)
Strong Back
Level 10
Unarmed +5 (25), Speech +5 (50), Repair +3 (43), Science +5 (40), Medicine +5 (50)
Finesse
Level 11
Sneak +5 (55), Unarmed +5 (30), Repair +3 (46), Science +5 (45), Medicine +5 (55)
Entomologist
Level 12
Sneak +5 (60), Unarmed +5 (35), Repair +3 (49), Science +5 (50), Medicine +5 (60)
Sniper
Level 13
Sneak +5 (75), Unarmed +5 (40), Repair +5 (54), Science +5 (55), Medicine +3 (63)
Silent Running
Level 14
Sneak +5 (80), Unarmed +5 (45), Repair +3 (57), Science +5 (60), Medicine +5 (68)
Cyborg
Level 15
Sneak +10 (90), Unarmed +5 (50), Science +5 (65), Medicine +3 (71)
Light Step
Level 16
Energy Weapons +6 (34), Unarmed +5 (55), Repair +2 (59), Medicine +10 (81)
Action Boy/Girl
Level 17
Energy Weapons +18 (52), Unarmed +5 (60)
Better Criticals
Level 18
Energy Weapons +8 (60), Unarmed +5 (65), Science +10 (75)
Concentrated Fire
Level 19
Unarmed +5 (70), Science +8 (83), Medicine +10 (91)
Paralyzing Palm
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