Strength
1
 
Perception
9
 
Endurance
2
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
9
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
9
 
Repair
35
 
Science
40
 
Small Guns
50
 
Sneak
25
 
Speech
37
 
Unarmed
11
 
Gun Nut (2)
Level 1
ST 1 PE 9 EN 2 CH 1 IN 9 AG 9 LK 9
Small Guns, Lockpick, and Speech
Level 2
Lockpick +10 (50), Speech +9 (33)
Gun Nut
Level 3
Speech +4 (37), Science +15 (40)
Gun Nut
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