Strength
7
 
Perception
3
 
Endurance
7
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
13
 
Big Guns
19
 
Energy Weapons
11
 
Explosives
13
 
Lockpick
37
 
Medicine
23
 
Melee Weapons
19
 
Repair
75
 
Science
45
 
Small Guns
37
 
Sneak
15
 
Speech
13
 
Unarmed
19
 
Comprehension
Educated
Swift Learner (2)
Level 1
ST 7 PE 3 EN 7 CH 4 IN 9 AG 5 LK 5
Lockpick, Repair, and Science
Level 2
Lockpick +7 (33), Repair +3 (41), Explosives +2 (13), Science +7 (45)
Swift Learner
Level 3
Repair +19 (60)
Swift Learner
Level 4
Lockpick +4 (37), Repair +15 (75)
Educated
Level 5
Small Guns +22 (37)
Comprehension
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