Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Science, Lockpick, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 2
Small Guns +1 (44), Energy Weapons +2 (30), Lockpick +7 (50), Repair +4 (40), Science +4 (55), Melee Weapons +2 (20)
Intense Training (LK)
Level 3
Small Guns +7 (52), Lockpick +9 (60), Science +4 (60)
Intense Training (LK)
Level 4
Small Guns +8 (60), Energy Weapons +4 (35), Lockpick +5 (65), Science +3 (63)
Educated
Level 5
Lockpick +7 (72), Science +12 (75), Medicine +4 (41)
Comprehension
Level 6
Lockpick +8 (80), Repair +1 (42), Science +5 (80), Medicine +9 (50)
Intense Training (LK)
Level 7
Small Guns +4 (64), Energy Weapons +3 (40), Lockpick +3 (85), Repair +8 (50), Science +5 (85)
Intense Training (PE)
Level 8
Small Guns +6 (70), Energy Weapons +13 (55), Lockpick +3 (90), Science +1 (86)
Intense Training (PE)
Level 9
Energy Weapons +13 (70), Lockpick +3 (95), Science +7 (93)
Intense Training (PE)
Level 10
Energy Weapons +18 (90), Lockpick +3 (100), Science +2 (95)
Intense Training (PE)
Level 11
Small Guns +3 (75), Speech +5 (34), Repair +10 (60), Science +5 (100)
Intense Training (AG)
Level 12
Sneak +2 (25), Speech +6 (40), Repair +15 (75)
Intense Training (AG)