Strength
5
 
Perception
6
 
Endurance
1
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
17
 
Big Guns
7
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
32
 
Sneak
17
 
Speech
17
 
Unarmed
7
 
Level 1
ST 5 PE 6 EN 1 CH 6 IN 10 AG 6 LK 6
Lockpick, Small Guns, and Explosives
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