Strength
8
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
13%
 
Dmg Resist
0%
 
Hit Points
400
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
8
 
Big Guns
20
 
Energy Weapons
30
 
Explosives
80
 
Lockpick
85
 
Medicine
80
 
Melee Weapons
80
 
Repair
50
 
Science
56
 
Small Guns
22
 
Sneak
80
 
Speech
8
 
Unarmed
20
 
Ant Sight
Better Criticals
Cannibal
Entomologist
Finesse
Intense Training (8)
Light Step
Mister Sandman
Night Person
Silent Running
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 8 LK 6
Sneak, Melee Weapons, and Lockpick
Level 2
Melee Weapons +19 (49)
Intense Training (EN)
Ant Sight
Level 3
Lockpick +19 (53)
Intense Training (ST)
Level 4
Lockpick +15 (70), Melee Weapons +4 (55)
Intense Training (PE)
Level 5
Sneak +14 (50), Melee Weapons +5 (62)
Intense Training (ST)
Level 6
Science +17 (40), Melee Weapons +1 (63), Medicine +1 (24)
Entomologist
Level 7
Sneak +10 (60), Repair +2 (25), Melee Weapons +7 (72)
Intense Training (ST)
Level 8
Sneak +8 (69), Science +9 (50), Melee Weapons +2 (75)
Intense Training (LK)
Level 9
Medicine +19 (44)
Intense Training (LK)
Level 10
Sneak +1 (70), Lockpick +14 (85), Repair +4 (30)
Night Person
Level 11
Explosives +19 (41)
Mister Sandman
Level 12
Repair +19 (49)
Silent Running
Level 13
Repair +1 (50), Medicine +18 (62)
Cannibal
Level 14
Explosives +1 (42), Medicine +18 (80)
Finesse
Level 15
Explosives +19 (61)
Intense Training (EN)
Level 16
Energy Weapons +8 (30), Explosives +11 (72)
Better Criticals
Level 17
Explosives +8 (80), Science +6 (56), Melee Weapons +5 (80)
Light Step
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